There is another "Gray Chang" who is a nuclear
engineer in Idaho, and another who is a film-score composer in
Germany. I'm not related to either one.
My Game Design Career
In 1981, I bought an Atari 800 computer and began designing and programming games in my spare time as a hobby. I took my first game, Dog Daze, to the Atari Program Exchange (APX). APX was a division of Atari that marketed and sold games by independent programmers and paid royalties to the authors. They accepted my game for publication and it was an immediate success, much to my surprise.
I quit my regular job to work on games full time. I wrote my next game, Claim Jumper, for Synapse Software. It was also very successful, with many thousands of copies sold. I did not know it at the time, but the computer game market was in a boom that was about to go bust. Had I known that my game programming career would be so short, I would have worked harder to complete my remaining games in time!
I wrote an improved version of Dog Daze, called
Dog Daze Deluxe; followed by my best game, Bumpomov's Dogs.
Neither game was commercially successful due to the end of the
computer game boom. Because I no longer had any income or
recognition for my game programming work, I returned to my
previous occupation as a technical writer. I have not written
any games since Bumpomov's Dogs in 1983.
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©2003 Gray Chang
Links to some of my other web pages:
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Book
by K. T. Chang -- Reflections on the Worthiness of Human
Creation
DIY Hand Sanitizer Formula
The
Story of Phil's Talking Cat in the Cultural Revolution (China)
Photo Mugs -- Reviews and Recommendation
Scrapbook
Chinese
Hand-Painted T-Shirts by Rose Chang